The DIY Rhythm-Game Balloon Drum-a-Long!
Join Beatmap Music at this years Maker Faire and let's play some rhythm games together! We will trade in the usual plastic controllers with easy to make balloon drums and play along with tracks from the hit game "Taiko no Tatsujin" as well as custom beatmaps, made in the open source game "Osu!".
Beatmap Music's new drum-a-long programs are designed and delivered by composer/musician Evan Rothery, who spent 14 years sharing a variety of musical instruments with guests at the National Music Centre, including the design of their musical makerspace: Soundbox and the creation of their popular "Learning at Home" Youtube series.
Come jump in the groove!
Beatmap Music
Beatmap Music provides rhythm programs for groups of all ages. The mechanism for teaching these programs uses digital animated notation, through an inexpensive DIY Balloon Drum. The aim is to get large groups of people grooving together. This challenge focuses on accelerating rhythm instruction to improve learning outcomes and enable learners to grasp musical rhythm with confidence quickly and effectively. This approach doesn’t replace traditional music education. It strengthens it by helping learners overcome one of the biggest barriers to participation: a feel for rhythm
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What inspired you to make this project?
Since playing Guitar Hero almost 20 years ago, I have been a firm believer that rhythm video games will become a powerful tool in music education. While it cannot display the vast amount of information contained in traditional music notation, it excels at teaching timing and groove.
Pairing the simple mechanics of the game "Taiko no Tatsujin" with easy to make DIY Balloon drums, is a fantastic way to get large groups quickly grooving and to better understand the patterns the create music.
Group music making is hugely rewarding and "animated notation" provides an exciting new point of entry.